![]() ![]() ![]() Every system is more or less the same, and there are no tactical considerations to the layout of a star system. Level design is probably the game's weakest aspect, especially compared to the first game in the series. This is technically an open world game where you can travel around the galaxy, but there's not really much to do, and the game luckily allows you to skip a lot of the traveling and jump directly to the next story location. There are some minor annoyances, such as a bit of interface lag and a movement indicator that sin't always correct, but otherwise the game plays very smooth. Star Wolves #1 was good, #2 sucked donkey balls, but #3 is good once again, probably the best. ![]()
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